![]() ![]() Skipping the opening talk with Rard (Redid the opening quest stages)įlim not appearing at the Cracking City at the appropriate time if the player has been to Blackreach Added a few "catches" to prevent the player from going somewhere they shouldn't be yet or sequence breaks. Huge amount of bugfixes everywhere I could find them, from logic errors to frustrating nearly game-breaking bugs. (Highly recommended, unsure if necessary is what I'm telling you!) As a result, I made sure to make this patch large and worth the restart. I'll make sure to include both versions as optional downloads, so users can switch back and forth as they please.Įxtremely overhauled a few quests, which may require a fresh install. Thanks to aMidianborn textures's author, Cabal120, many armors in Invasion of Skyrim have been given an extreme facelift.Īn optional download will be made available to replace more of my original textures with aMidianborn style versions, as well.Each tunnel is themed off different cells from the vanilla game.Each Tunnel is a small minidungeon with a respawning boss-level enemy.Added a tunneling network system between the Resistance Warrens and the other four Resistance Outposts in Skyrim.Toyed with the lighting in the Resistance Warrens. I didn't really realize that almost every one of them was equipped with a two handed weapon.Īdded some more lore-books and notes to the Resistance Warrens, also spicing up the livelihood of the occupants some.Ĭompletely overhauled a large part of the Resistance's AI Packages. Rebalanced some leveled lists on Recruit Warriors to have fewer two handed weapons. This should make the quest less dreadful than Alftand, and also tie in a little better with what Croghi needs during the questline.Īdded a new Greatsword dubbed "Corrupted Greatsword of the Shroud", only obtainable in the new dungeon Dottenzel. ![]() It can be found near Elettis in the Resistance HQ Warrens.Ĭonstructed a new Dwemer dungeon, Dottenzel, for Croghi's quest, Mister Smith's Assistant. You should grab your items that you've stashed in the Resistance HQ warrens and COC to QASmoke before updating.Īdded a new ingame list of friends and authors who have contributed to the growth of Invasion of Skyrim over the years. Many containers have been moved, shuffled, replaced or completely deleted. I can't even put to words how strange it was to give the first cell I ever made in the Creation Kit such a huge makeover. The entire Warrens has been completely remodeled. Disgustingly large overhaul to the Resistance HQ.(From the Aviz Twins' quest)Īdded a new test-cell for a potential area. Overhauled Interrogator Reed's fighting style and inventory slightly. Modified some Chiss dungeons slightly to be more random and leveled. They travel between the Valley fortress and Grand Admiral Thrawn. They carry a high chance of appearing with Csilla items. They are very powerful, respawning officers. They are passive unless provoked, or combat starts nearby with their allies. The weapons are likely to appear from level 38 <Īdded 3 Imperial Chiss Field-Officers to travel Skyrim. These weapons are Ebony in appearance and come with unique, high-charge weapons. Each location has it's own challenges, but all are accessible for the proactive assassin.Īdded 20 new weapons specific to Imperial Chiss Officers/Field Captains. Tuzz will now travel between a set 6 locations when the quest becomes active. Wish will now hand you a schedule of Tuzz's expected destinations. Increased the quality of the "Opportunities for Freedom" quest.
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